Learning through Game Modding

Learning through Game Modding
Jared O'Leary

In this episode I unpack El-Nasr and Smith’s (2006) publication titled “Learning through game modding,” which describes two case studies on modifying video games to learn software development and design, as well as programming, artistic, and video game concepts.

Article

El-Nasr, M. S., & Smith, B. K. (2006). Learning Through Game Modding. ACM Computers in Entertainment, 4(1), 1–20.


Abstract

“There has been a recent increase in the number of game environments or engines that allow users to customize their gaming experiences by building and expanding game behavior. This article describes the use of modifying, or modding, existing games as a means to learn computer science, mathematics, physics, and aesthetic principles. We describe two exploratory case studies of game modding in classroom settings to illustrate skills learned by students as a result of modding existing games. We also discuss the benefits of learning computer sciences skills (e.g., 3D graphics/mathematics, event-based programming, software engineering, etc.) through large design projects and how game design motivates students to acquire and apply these skills. We describe our use of multiple game modding environments in our classes. In addition, we describe how different engines can be used to focus students on the acquisition of particular skills and concepts.”


Author Keywords

Experimentation, design, games and education, game engines and classrooms, learning and design.


My One Sentence Summary

This article describes two case studies on modifying video games to learn software development and design, as well as programming, artistic, and video game concepts.


Some Of My Lingering Questions/Thoughts

  • Why do some coding platforms encourage modding or remix practices while others do not afford such possibilities?

  • If modding practices are so great, why not do them all the time? In other words, at what point should we encourage developing something from a blank screen instead of modifying existing code?


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