Project moveSMART: When Physical Education Meets Computational Thinking in Elementary Classrooms

Project moveSMART: When Physical Education Meets Computational Thinking in Elementary Classrooms
Jared O'Leary

In this episode I unpack Fritz et al.’s (2021) publication titled “Project moveSMART: When physical education meets computational thinking in elementary classrooms,” which summarizes pilot study findings and activities that integrate CS/CT with physical education through a micro:bit.

Article

Fritz, C., Bray, D., Lee, G., Julien, C., Burson, S., Castelli, D., Ramsey, C., & Payton, J. (2021). Project moveSMART: When physical education meets computational thinking in elementary classrooms. Computer, May/June, 1–11.


Abstract

“Although computing skills are increasingly required for success in high school, college, and beyond, there is little emphasis on improving computational thinking in elementary curricula. Computer science pathways that do exist often fail to engage student populations that are traditionally underserved. Project moveSMART uses a web-based platform to integrate opportunities for physical education with computer science and computational thinking (CS/CT) learning activities. Project moveSMART was developed through a researcher-practicioner [sic] partnership involving computer scientists, educational researchers, and teachers. This article describes a series of tutorials from Project moveSMART designed to introduce elementary students to CS/CT by making connections to physical activity and grade-level curricula in other subjects. Through these tutorials, students create a physical activity monitor using the BBC micro:bit. Fourth grade students that underwent a single day intervention experienced a significant improvement in their interest in coding and in their perceptions of coders.”


Author Keywords

Computer science education, serious games, pervasive computing


My One Sentence Summary

This article summarizes pilot study findings and activities that integrate CS/CT with physical education through a micro:bit.


Some Of My Lingering Questions/Thoughts

  • How much of the jump in interest is due to the novelty having not worn off yet?

  • The fact that we are having to find ways to combine subject areas together just to meet the minimum recommended daily amount is an indicator that we have too many requirements and not enough time in the school day to do them

    • When might this approach be a disservice to everyone?

      • When might this approach diminish both subject areas by forcing people to focus on the intersections of each subject area and not the other areas outside of those intersections?

  • How might we explore integrated CS curricula through an interest-driven approach?


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